Future Proof

Session 2

We open up in the netherspace, at the Lighthouse. 

Jane has taken over a space towards the top of the tallest spire of the Lighthouse. She has a window seat, with her trinkets and stuff. It's the observation chamber.

The team is gathered there, to figure out what to do next, plan their next move and investigate the ring.

There isn't a huge amount of detailed information in Lighthouse databases about smaller Halcyon City events and villains.

Greenlight puts on the ring and sees a scintillating aura around everyone. Kelem's aura is different from Jane's and Mason's. Emi, playing with the ring, makes Jane euphoric, and the feeling persists even after Emi takes off the ring in shame. 

Silverlight arrives to lambaste us, making Mason feel inferior, and criticizing Greenlight for using the ring, instead of researching it intensively first. The team decides to get more information about the ring from Mount Justice. They fling themselves across netherspace, which allows you to exist indefinitely (there is not a vacuum there, so you can breath). 

 In Mount Justice, they find that all of Mount Justice's trophies and villain gear have been taken. The case for the Helm of Destiny was shattered the hardest. The team tries to find its way to the control center of Mount Justice to find more information. (Fact: Mount Justice is powered by a collapsing dwarf star at its heart, which is also the power source for Kelem's security complex.)

Jane disguises us as members of the Exemplars to hide. In particular, she disguises Mason as Bonecrusher, a really big dude, obviously enhanced, super strong, a biker, cleanshaven; Greenlight as Raptor, an immortal bird lady who wants to right injustice; Jane herself as Sable, someone with illusory powers like Jane's own, whom Jane looks up to; and Kelem as Gargoyle, a Batman analogue who wears a suit jacket with a domino mask, classic rat pack style, looks like The Shadow. Thing is, it doesn't work with Kelem, so Kelem gets attacked by security. Jane and Mason spoof the security measures while Greenlight helps get Kelem out of the tentacles, and the four run into the main control room, where the main screen is smashed to look like a clock.

They manage to pull up information that suggests the thief is Destiny, a tall imposing figure in a white gold suit. Destiny normally has to wear a chronal stabilizer to keep him synced up with the current timeline, but on the security footage, a hoard fo Destinies are stealing from Mount Justice, all of them looking different, some with chronal stabilizers in the form of a glowing belt or armband, and some without. All have the Helm of Destiny. 

In our world, Destiny is totally dead. Killed in a clash with the Exemplars, which is what triggered registration and sanctioning. Destiny was shot in the head by the Shield, kind of a military themed hero, who is now no longer a hero.

These Destinies are from scattered timelines and dimensions.

With the new information, and the security systems updated to accept the team as Exemplars, they depart and head through the teleportal to a default location—Mason's family estate, referred to as Stonehenge. And they arrive in the midst of a mass of giant plants. The carefully sculpted topiary and trees are smashing around. Giant thorny vines wind their way out of the soil. Maya, Mason's sister, is suspended by such a vine in mid-air.

Kelem rescues Maya but winds up throwing his glaive. When Mason goes to engage the vines with his stone-tech glaive, he gets a leg impaled by a massive thorn, even after Jane tries to stop the vine with a giant psychic crane. Then, Ragevine, the villain controlling these plants, rises up right behind Jane and punches her in the back of the head.

Ragevine has a golden torc around his neck, he's clearly using it to control the vines. Greenlight cuts it off his neck and pins it to the ground using Kelem's and Stone's glaives. Ragevine dives for the torc, while the plants go crazy; he wraps his fingers around the glaives' blades to try to get at it, cutting himself.

Mason tries to neutralize the poison in his blood with a soporific from his tranq bombs. He frees himself from the thorn, thanks to remembering what Jane taught him when she forced him to sit through a Dougie Howser marathon.

Kelem, taking Maya to safety, meets Ulysses Stone and is exhorted by the older hero to be a hero himself, and save Mason. Kelem leaves Maya with Ulysses.

Greenlight flicks the torc away and gets Ragevine to surrender. Then Kelem stomps over, messing everything up, and smashes the Torc under his heel, releasing a torrent of green energy that completely surrounds him in a whirlwind. Ragevine flips out as Kelem is completely unaffected.

Bradford shows up to take Ragevine into custody, but he disses the team the whole while. Greenlight creates a portal to go away and stun Bradford. Jane and Greenlight go through, while Mason and Kelem stay at the manor. Jane goes to get the team booze.

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